I have categorized what system each write-up is centered towards, however same basic principles should be applicable to any system you can alter stack memory on. Note: I only personally mod via memory on Switch, so keep that in mind as you read my personally written documentations. YT: item_slot.txt and categorizing gear Data Mining YT: Navigating the Editor (Slightly outdated but will still give you gist of it all) Pulling Your Saves (For any editor based on the original by Jappi88 & CKY) PS3 Save Decrypter - A decrypter for PS3 savesÄ3 Studio - A save editor for Diablo 3 RoS/Eternal Editor Tricks STL files into both raw and hashed (gbid) lists
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